Congratulations! Over the past 17 sessions, you started from zero: touching a computer for the first time, mastering typing, managing files, researching safely online, writing formatted reports, building automated spreadsheets, presenting slides, and coding algorithms in Scratch. Now comes the ultimate test: The Capstone Final Project!
1. Plain Talk: Building the Whole House
Think about a master mason constructing a house: first, they gather sand, stones, cement, water, and timber. Those are the individual materials. But the materials alone are not a house! The mason must study a Blueprint, mix the cement, lay the foundation blocks, raise the walls, and put on the roof.
In this final module (Sessions 20, 21, and 22), you will unite your digital tools to build a genuine, working solution for an issue in your school or neighborhood in Ghana!
Figure 20.0: The Capstone Bridge. You are using technology tools to create tangible solutions for your community.
Build working prototype, test with peer reviewers, record feedback, and debug.
Working Prototype
Session 22
Final visual polish, 3-minute stage showcase, peer Q&A, and club graduation!
Graduation & Showcase
Choosing Your Project Track
Session 20 โข Page 2
1. The Four Approved Capstone Tracks
Read through the four project options below with your team. Pick ONE track that excites you most:
๐ฟ TRACK A: School Health & Environment
The Challenge: Gutters clogged with plastic sachets or uncovered water drums causing mosquito breeding.
What You Build:
A professional 1-page campaign notice (Word).
A 3-slide visual pitch presentation (PowerPoint).
๐ TRACK B: Market & Canteen Bookkeeper
The Challenge: Local food vendors or school canteen losing track of daily sales, costs, and profit.
What You Build:
A table with SUM/AVERAGE formulas.
A column chart comparing items (or a pie chart showing each item's share of the total).
๐ฎ TRACK C: Interactive Educational Game
The Challenge: Younger primary school students find hygiene or road safety rules boring to memorize.
What You Build:
A playable Scratch animation or mini-quiz.
Includes a live Score variable and restart loop.
๐๏ธ TRACK D: Culture & Community Tourism
The Challenge: Promoting local historic landmarks, festivals, or eco-tourism sites in your region.
What You Build:
A verified digital research report with citations.
A multimedia digital photo/slide guide.
2. The "Keep It Manageable" Rule
โ ๏ธ DO NOT TRY TO BUILD FACEBOOK IN 3 DAYS!
The most common mistake young innovators make is choosing an impossible project (e.g. "We want to build a self-driving car in Scratch").
The Pro Rule: Choose a clear, simple problem that you can build, polish, and demonstrate beautifully in 3 sessions. One finished, bug-free spreadsheet or 3-slide presentation beats a broken, half-finished giant dream!
What is a Prototype? (Version 0.1)
Session 20 โข Page 3
1. Plain Talk: The Cardboard Model House
An architect never pours concrete on day one. First, they cut cardboard and tape together a small scale model of the building. It has no real glass windows or working light switches, but it shows everyone the size, shape, and door positions.
In tech, this early working draft is called a Prototype (Version 0.1). It is built quickly so you can test if your concept makes sense before spending hours on final styling!
Figure 20.1: The Capstone Evolution. Today we lock in the Blueprint and start the raw Prototype.
2. Safe Data Ethics for Capstone
๐ CAPSTONE DATA PROTECTION LAW
Do not collect real telephone numbers, personal home addresses, or secret financial records from real people in your neighborhood!
Use Realistic Simulated Data: If building a canteen spreadsheet, use sample items (Jollof Rice, Meat Pie, Sobolo) and approximate prices. Protect community privacy at all times!
The Master Project Planning Canvas
Session 20 โข Page 4
1. Complete Your Team's Project Charter
Fill in every section of this canvas. This is your official agreement with your Tech Club mentor:
1. Lab Mission: Set Up Folders & Build Prototype v0.1
Follow these 5 steps to organize your files and begin your project skeleton:
1
Build Your Capstone Directory Tree: Press ⊞ Win + E → Navigate to Documents > BIH_Practice.
Create a main folder: Capstone_[TeamName].
Inside it, create two subfolders: Drafts and Final_Showcase.
2
Launch Your Chosen Software Tool: • Track A: Open Word (notice); PowerPoint later (3-slide pitch).
• Track B: Open Excel / Calc → Create blank workbook.
• Track C: Open Scratch → Start fresh project.
• Track D: Open Word (report); PowerPoint later (photo/slide guide).
3
Build the "Skeleton" Structure (Version 0.1): Do not worry about colors or fancy graphics today! Build the structure:
• Word users: Type the main Title and 3 section headings.
• Excel users: Type Column Headers across Row 1 (Item, Qty, Price, Total).
• PowerPoint users: Create your 3 slides and type the titles on each.
• Scratch users: Choose your main Sprite and Backdrop.
4
Initial Save (Save As...): Save your file into Documents > BIH_Practice > Capstone_[TeamName] > Drafts.
Use the naming formula: Capstone_v0.1_[ProjectName].docx (or .xlsx / .pptx / .sb3).
5
Mentor Blueprint Inspection: Raise your hand and show your Canvas (Page 4) and your Version 0.1 Skeleton to your mentor for sign-off!